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    <title>REVOLUTION|3</title>
    <link>http://haggle1996.github.io/RevolutionPack/</link>
    <description>Recent content on REVOLUTION|3</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <copyright>Copyright � 2016 by Haggle1996</copyright>
    <lastBuildDate>Wed, 23 Dec 2015 11:53:42 -0700</lastBuildDate>
    
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    <item>
      <title>REVOLUTION|3 - Gameplay Changes</title>
      <link>http://haggle1996.github.io/RevolutionPack/article/rev2-gameplay-changes/</link>
      <pubDate>Wed, 23 Dec 2015 11:53:42 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/article/rev2-gameplay-changes/</guid>
      <description>REVOLUTION|3 is a significant update to the original Revolution; please refer to NEI for recipe changes and don&amp;rsquo;t expect everything to work the same as it did in the original Revolution.
Where can I find ore X? Oregen is significantly different. Generally, ores can be found at most y-levels. Many ores spawn with giant, rare motherlodes and long, thin trace veins that lead to these motherlodes. Some ores generate in vertical pipes.</description>
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    <item>
      <title>R3 First Day Guide</title>
      <link>http://haggle1996.github.io/RevolutionPack/article/rev3-first-day/</link>
      <pubDate>Sat, 30 Jul 2016 12:27:34 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/article/rev3-first-day/</guid>
      <description>Getting the most out of REVOLUTION|3 This brief guide covers some important tips for to get your started with REVOLUTION|3, including a guide to your first few days, maximizing gameplay performance, and running REVOLUTION|3 on a server.
Realistic Terrain Generation (RTG) Make sure to select &amp;lsquo;Realistic&amp;rsquo; world type when creating a world. Server operations will use RTG in the server.properties file. For single-player, I also recommend enabling cheats &amp;ndash; just in case &amp;ndash; but if you&amp;rsquo;re the kind that&amp;rsquo;s susceptible to temptation, you can leave it off.</description>
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    <item>
      <title>REVOLUTION|1 - Gameplay Changes</title>
      <link>http://haggle1996.github.io/RevolutionPack/article/rev1-gameplay-changes/</link>
      <pubDate>Wed, 23 Dec 2015 11:53:41 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/article/rev1-gameplay-changes/</guid>
      <description>This page outlines the various game play changes to individual mods. There are quite a few and most can be found in NEI. If you can&amp;rsquo;t find or create your favorite recipe, this page is your last stop before logging an issue in the tracker.
General changes  Early game RF power is best provided through RotaryCraft&amp;rsquo;s Rotational Dynamo You will need steel and RotaryCraft HSLA Steel in quantity. Ore generates in large but rare veins.</description>
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    <item>
      <title>R1 First Day Guide</title>
      <link>http://haggle1996.github.io/RevolutionPack/article/rev1-first-day/</link>
      <pubDate>Wed, 23 Dec 2015 11:53:41 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/article/rev1-first-day/</guid>
      <description>Alternate Terrain Generator (ATG) or Biomes O&amp;rsquo; Plenty (BoP) When starting a new world, you have a couple of world type options &amp;ndash; either Biomes O&amp;rsquo; Plenty or ATG-Alternate Terrain Generator. I highly recommend changing your world type to ATG &amp;ndash; it generates more realistic rolling hills and surface forms, using the BoP biomes. However, on minimal-memory machines, ATG may cause some hiccups during world generation (there are some workarounds, however).</description>
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    <item>
      <title>The &#39;Final&#39; Update, REVOLUTION|3 3.7.0!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/370/</link>
      <pubDate>Mon, 22 May 2017 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/370/</guid>
      <description>Hi all!
There may be an additional update or two to fix any issues, but this is more or less the last update for 1.7.10 REV|3. Look for my next pack, REVOLUTION|4 - The Search for More Money in the near future!
Pack Changes  Mobs no longer break blocks when there&amp;rsquo;s nothing else to do (passive griefing is off) Zombies no longer track sound  Bugs Squashed  Physics should no longer affect space or the Chroma dimension  Mods Updated  Advanced Rocketry 1.</description>
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    <item>
      <title>The &#39;It works better!&#39; Update, REVOLUTION|3 3.6.1!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/361/</link>
      <pubDate>Sun, 19 Mar 2017 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/361/</guid>
      <description>Hi all!
Small update to address the TPS and FPS issues, as well as make oceans and rivers melt!
Pack Changes  Players upgrading maps should receive a message about missing blocks. This is expected and okay to proceed. Ice should now immediately melt, instead of never melting &amp;ndash; seasons should function much better now! Lowered the MCA villager cap to 12 Removed Zombie Awareness and Special AI until I can find a more TPS-friendly means of killing you.</description>
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    <item>
      <title>The &#39;Latest Buzz&#39; Update, REVOLUTION|3 3.6.0!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/360/</link>
      <pubDate>Sat, 18 Mar 2017 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/360/</guid>
      <description>Hi all!
Welcome to the latest update for REVOLUTON|3. Today&amp;rsquo;s update brings a bunch of mod updates to the pack. Enjoy!
Pack Changes  Players upgrading 3.5.0 maps should receive a message about missing blocks. This is expected and okay to proceed. You may need to do a /bq_admin reset all &amp;lt;username&amp;gt; to address issues with the uncraftable weapon quest. You will need cheats enabled and you&amp;rsquo;ll probably want to edit your progress.</description>
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    <item>
      <title>The &#39;It&#39;s Magic&#39; Update!, REVOLUTION|3 3.5.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/350/</link>
      <pubDate>Thu, 26 Jan 2017 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/350/</guid>
      <description>Hi all!
Welcome to the long-awaited big update to REVOLUTION|3. Version 3.5 brings together a number of changes introduced in the community update. Many thanks to gwydion for picking up the pack in my absence. Much of what you have here comes from gwydion&amp;rsquo;s and others hard work!
You&amp;rsquo;ll notice there&amp;rsquo;s a slew of new mods: Blood Magic, Minecraft Comes Alive, Witchery, plus a couple more Thuamcraft mods.
While 3.</description>
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    <item>
      <title>The Quest for More Money Update!, REVOLUTION|3 3.4.4</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/344/</link>
      <pubDate>Fri, 04 Nov 2016 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/344/</guid>
      <description>Hi all!
My apologies for the small update &amp;ndash; my availability has dropped dramatically and I only have time to push these couple updates.
Pack Changes  Added many more quests, thanks to Eb! For existing worlds, you&amp;rsquo;ll need to do /bq_admin default load to access them. Mobs only grief if they have the right tool (e.g., break blocks if they have a pick). This should slow down the madness.</description>
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    <item>
      <title>The Cows are at Peace Update!, REVOLUTION|3 3.4.3</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/343/</link>
      <pubDate>Sat, 22 Oct 2016 12:00:00 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/343/</guid>
      <description>Hi all!
Really tiny update here (scripts and configs only &amp;ndash; no mod changes) to address some playability and balance issues.
Pack Changes  Animals will no longer spawn hostile. They will however, try to rip you to shreds in packs if you attack them. Additional changes to prevent souls from attacking you on teleport. Removed grass from from the list of blocks that zombies will dig up. This prevents the holey ground everyone is experiencing.</description>
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    <item>
      <title>A Quick Update, REVOLUTION|3 3.4.2</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/342/</link>
      <pubDate>Sat, 15 Oct 2016 18:38:41 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/342/</guid>
      <description>Hi all!
Small update here to fixup some bugs and issues discovered since the last update. No mod updates, just a bunch of config fixes and tweaks.
Pack Changes  Made souls more passive &amp;ndash; they&amp;rsquo;re basically standing chests until attacked &amp;ndash; due to certain issues with them aggroing upon teleport Unofficially renaming the pack tagline to &amp;lsquo;Fear the Rain&amp;rsquo;. I&amp;rsquo;ll leave it as an exercise for the reader to figure out why.</description>
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    <item>
      <title>The &#39;Haggle is a Wimp&#39; Update, REVOLUTION|3 3.4.1</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/341/</link>
      <pubDate>Sat, 15 Oct 2016 18:38:41 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/341/</guid>
      <description>I tried. I really tried.
I cannot get Epic Siege Mod to balance at harder difficulties, particularly in SMP. The super-speed zombies fly past you before registering on your screen, and it&amp;rsquo;s not fun. So I&amp;rsquo;ve done something a little different.
The surface is now safe. Or so your think.
Underneath you, hordes of zombies and monsters waiting to spew forth from underground caverns and ravines. You need the precious resources deep inside the earth, but watch out&amp;hellip;delving too deep and too greedily can result in your utter destruction!</description>
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    <item>
      <title>The &#39;Quests &#39;n&#39; Stars&#39; Update, REVOLUTION|3 3.4.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/340/</link>
      <pubDate>Sat, 15 Oct 2016 18:38:41 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/340/</guid>
      <description>Hello everyone! Welcome to the next exciting chapter for REVOLUTION|3!
Today we bid a fond adieu to a mod that&amp;rsquo;s been in the pack since the original version 1 of the first REVOLUTION pack. GalactiCraft has been with us for a long time, and many adventurers have put their own boot print on the moon dust. Today, we&amp;rsquo;re replacing GC and related mods with a new space exploration adventure, Advanced Rocketry.</description>
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    <item>
      <title>The WOOT WOOT Update, REVOLUTION|3 3.3.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/330/</link>
      <pubDate>Sun, 09 Oct 2016 12:00:00 +0000</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/330/</guid>
      <description>Hello everyone!
Small update to add only the world&amp;rsquo;s most incredible mod ever! Welcome Traincraft to the REVOLUTION! Woot Woot! Be aware, this is an optional mod, so you must select it from the optional mod list (or &amp;lsquo;Select Recommended&amp;rsquo; from the bottom) to add it to REVOLUTION|3.
For those seeking more information about Traincraft, check out these helpful links:
 Traincraft Blog Traincraft Website Traincraft License  Unfortunately, due to Traincraft&amp;rsquo;s license, I cannot include the mod directly in the pack, so you must manually download it during the installation process.</description>
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    <item>
      <title>The LONG-AWAITED Update, REVOLUTION|3 3.2.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/320/</link>
      <pubDate>Sat, 08 Oct 2016 18:38:41 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/320/</guid>
      <description>Hello everyone!
Long-time, no update. Sadly, I&amp;rsquo;ve been very busy with work and haven&amp;rsquo;t had as much time to update the packs lately. But good news, we have an update! Now that Reika has released v16 of his mods, I&amp;rsquo;ve taken the opportunity to update REVOLUTION|3 with the latest mods and changes.
We have some awfully fun stuff for you. Most noticably, we&amp;rsquo;ve replaced Gun Customization and Open Modular Turrets with Techguns.</description>
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    <item>
      <title>Balance changes to Immersive Engineering</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/311/</link>
      <pubDate>Mon, 18 Jul 2016 18:38:41 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/311/</guid>
      <description>Hello everyone!
Since Haggle1996 will be in the great state of Colorado on Friday, I&amp;rsquo;m releasing this update a bit early. Mostly, it contains a large rebalance to Immersive Engineering. In particular, the Diesel Engine is now a viable alternative to RoC Hydrokinetics or Performance Engines. While the RoC engines are still a bit easier and cheaper to acquire, the diesel engine is a bit easier to automate. We&amp;rsquo;ve also significantly buffed the output of coal coke and steel, so you no longer sitting around watching the butterflies roam while waiting for common steel to output.</description>
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    <item>
      <title>The &#39;RAAAAAAAAAAAWR!!!&#39; Update REVOLUTION|3 Version 3.1.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/310/</link>
      <pubDate>Thu, 14 Jul 2016 16:32:32 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/310/</guid>
      <description>Hello everyone!
Have we got a big surprise for you! And by big, I mean big&amp;hellip;with teeth&amp;hellip;and claws! That&amp;rsquo;s right, Fossils and Archeology has found it&amp;rsquo;s way into REVOLUTION|3, finally completing the circle and allowing you to raise a colony of T-Rexs on Barnard&amp;rsquo;s Star. For what other purpose could an interstellar expedition be undertaken in the first place? Expensive Space Program? Check. Barnard&amp;rsquo;s Star? Check. Dinosaurs repopulated? Check and double-check!</description>
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    <item>
      <title>REVOLUTION|3 Hotfix 3.0.0.1</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/3001/</link>
      <pubDate>Sat, 09 Jul 2016 10:36:34 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/3001/</guid>
      <description> Hello everyone!
Quick hotfix here to address pack difficulty.
If you have not read the changelog for REVOLUTION|3 yet, take a look at it here.
Pack Changes  Creepers no longer destroy the enviroment, though some can set fire to flammable blocks Zombies now will only dig through unimproved materials: dirt, stone, cobblestone, grass, sand, gravel. Everything else IS SAFE. Removed most variations of breaching, exploding, charging mobs. Removed planks and glass from starting inventory, added a Potion of Regeneration  </description>
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    <item>
      <title>REVOLUTION|3 Update 3.0.0.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/3000/</link>
      <pubDate>Fri, 08 Jul 2016 10:02:14 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/3000/</guid>
      <description>Hello everyone!
Welcome to the inaugural release of REVOLUTION|3, Fear The Moon! REV|3 features some awesome new changes and mechanics&amp;hellip;so many, I don&amp;rsquo;t know where to begin!
First up, we&amp;rsquo;ve removed Better Sleeping &amp;ndash; you still can&amp;rsquo;t sleep through the night, but you no longer need to sleep to regain energy. Coupled with this, we&amp;rsquo;ve swapped out Zombie Awareness, Special AI, and Blood Moons for the Epic Siege Mod. In addition to adding harder mobs and bosses, ESM introduces a blood moon-like event every 8 Minecraft days, during the full moon.</description>
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    <item>
      <title>REVOLUTION|2 Update 2.7.5.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2750/</link>
      <pubDate>Thu, 09 Jun 2016 21:22:33 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2750/</guid>
      <description> Hello everyone!
Small update for Reika&amp;rsquo;s Mods and Practical Logistics.
Mods Updated  ChromatiCraft 1.7.10 V14d DragonAPI 1.7.10 V14d Practical-Logistics-0.2.4 RotaryCraft 1.7.10 V14d ReactorCraft 1.7.10 V14d Sonar-Core - Version 1.1.3  </description>
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    <item>
      <title>&#39;The Updates Must Flow!&#39; REVOLUTION|2 Update 2.7.4.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2740/</link>
      <pubDate>Sun, 05 Jun 2016 19:39:05 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2740/</guid>
      <description> Hello everyone!
My apologies for the rapid-fire updates this weekend, but we&amp;rsquo;re going to round off your week with the v14c updates of Reika&amp;rsquo;s mods. Nothing new, otherwise. :)
Mods Updated  ChromatiCraft 1.7.10 V14c DragonAPI 1.7.10 V14c ElectriCraft 1.7.10 V14c ReactorCraft 1.7.10 V14c RotaryCraft 1.7.10 V14c  Reverted Mods Removed Mods </description>
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    <item>
      <title>REVOLUTION|2 Hotfix 2.7.3.1!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2731/</link>
      <pubDate>Sun, 05 Jun 2016 10:16:11 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2731/</guid>
      <description>Hi all!
Just a tiny update here to resolve a couple of late-breaking issues with 2.7.3.0.
Pack Changes  Disabled the Extra Utilities Ender Collector due to a duplication bug Fixed a problem with the installer that would cause two versions of regular Unity to be installed, instead of Unity and Unity for RotaryCraft. If you want to use the full Unity suite, you should have Unity for RotaryCraft listed first, then Unity 1.</description>
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    <item>
      <title>&#39;Super Dimensional Modpack REVOLUTION|2&#39; Update 2.7.3.0!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2730/</link>
      <pubDate>Thu, 02 Jun 2016 18:06:11 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2730/</guid>
      <description>Hello everyone!
Much rebalancing and fixes here! While we haven&amp;rsquo;t added any new mods, per se, we&amp;rsquo;ve changed the progression for RF Tools such that you can get into it much sooner in the mid-game. This gives you access to RF Tools awesome inventory machines, screens, and redstone blocks. Dimensions no longer require an owner dimlet, so you can get started exploring dimensions as soon as you produce enough power to keep them going (server admins may want to disable this, at their discretion).</description>
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    <item>
      <title>REVOLUTION|2 Update 2.7.2.0 </title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2720/</link>
      <pubDate>Thu, 26 May 2016 10:03:38 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2720/</guid>
      <description>Hello everyone!
There is absolutely nothing to see here in this update. Not a thing&amp;hellip;except of course for DRACONIC EVOLUTION! Whee!
But HAGGLE! How could you put such OPness into REV|2? HOW COULD YOU!?!?
Simple, I say. Make it a worthy reward of being already OP. First, you&amp;rsquo;re going to need some Terrasteel from Botania. Certainly not the end of the world, but it&amp;rsquo;s a start. Add into that Bedrock (RotaryCraft) and Bedrockium (Extra Utilities) ingots, forged from the densest materials in the world.</description>
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    <item>
      <title>REVOLUTION|2 Update 2.7.1.0</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2710/</link>
      <pubDate>Fri, 20 May 2016 21:58:34 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2710/</guid>
      <description>Hello everyone!
Welcome to the next exciting release of REVOLUTION|2! Today&amp;rsquo;s update mostly addresses the SMP crash issue with v13 of Reika&amp;rsquo;s mods and Ender IO, while adding a few convenience of life additions, including Crafting Tweaks! Yay!
Volcanoes have also been re-enabled in world gen, now that RTG finally supports it. Also, Practical Logistics crashes have been addressed. It&amp;rsquo;s a great mod to try!
Pack Changes  Increased frequency of ReactorCraft ores in the Cave dimension.</description>
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    <item>
      <title>REVOLUTION|1 AND 2 Updated!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2600-1500/</link>
      <pubDate>Sat, 14 May 2016 07:40:55 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2600-1500/</guid>
      <description>Hello everyone!
Double update today! Yay! With v13 of Reika&amp;rsquo;s mods going into both packs! This changelog is primarily for REVOLUTION|2; the REVOLUTION|1 changelog can be found on the ATLauncher page in the typical place.
Pack Changes  More villagers (including alien villagers) shed emeralds to slightly increase the availability of emeralds pre-mining world. Reenabled naturally-spawning Ore Flowers for all mod ores now that memory issues have been addressed &amp;ndash; this does not retrogen flowers, but new chunks will feature them.</description>
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    <item>
      <title>REVOLUTION|2 2.6.0.0 - the &#39;It FINALLY Works!&#39; Update</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2600/</link>
      <pubDate>Mon, 09 May 2016 16:47:31 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2600/</guid>
      <description>Holy Crap!
Haggle doesn&amp;rsquo;t say &amp;lsquo;Holy Crap!&amp;rsquo; very often, but when he does, there&amp;rsquo;s a good reason for it.
And HOLY CRAP!
Draco18s has, after a very long, hard slog, figured out the memory leak that has plagued REVOLUTION|2 since the first alpha days. The pack no longer leaks a significant amount of memory during chunk generation, so you should be able to explore without crashing or massive lag. Also, this means pregeneration options for server admins and industrious players now work quite well.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.5.2.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2520/</link>
      <pubDate>Sat, 30 Apr 2016 09:48:35 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2520/</guid>
      <description>Hello, everyone! Welcome to the next update of REVOLUTION|2, The Quest for More Money!
Sorry, needless Spaceballs reference&amp;hellip;but moving along. Version 2.5.2.0 is another maintenance update, fixing a number of reported issues as well as rebalancing a few parts of the mod pack. In particular, Forestry is easier to start early-game, and zombie griefing power was lowered a tad. AE2 Stuff is once again working and you&amp;rsquo;ll no longer have to worry about those pesky Natura trees clogging up your Woodcutter farm.</description>
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    <item>
      <title>REVOLUTION|2 2.5.1.1 </title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2511/</link>
      <pubDate>Sun, 24 Apr 2016 22:38:49 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2511/</guid>
      <description> Hi all!
Quick hotfix here to fix issues with flight and a couple of other bugs.
Mods Updated  ClimateControl-0.5.beta52 Rockhounding Mod v4.05 RTG-1.7.10-0.8.0-snapshot-5 Practical-Logistics-0.2.1  </description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.5.1.0 Bees &#39;R&#39; Buzzing Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2510/</link>
      <pubDate>Fri, 22 Apr 2016 09:29:49 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2510/</guid>
      <description>Good day everyone, Haggle here!
We have a big update in store for you today, but no worries, it&amp;rsquo;s BACKWARDS compatible! Yes, that&amp;rsquo;s right, it will work just fine with version 2.5.0.0 maps!
We&amp;rsquo;ve updated a number of mods, including finally moving AE2 to RV3. We&amp;rsquo;ve also fixed some of the most annoying bugs, including super speed zombies and uncraftable apiarist&amp;rsquo;s chests. We&amp;rsquo;ve also buffed ore output! (yay!)
In addition, we&amp;rsquo;ve added Binnie&amp;rsquo;s mods back into the game, so you have another alternative for ore generation.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.5.0.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2500/</link>
      <pubDate>Sat, 09 Apr 2016 16:43:10 -0600</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2500/</guid>
      <description>Hi all! Long time, no see!
My apologies for the absence, but real life comes before gaming, and life is very busy right now at the Haggle household. Many thanks to my helpers and players who&amp;rsquo;ve kept the show running in my absence.
We have another exciting update for you, though this one has a bit of an unpleasant surprise for some. Unfortunately, updates to several core mods (particularly v12) have rendered old saves un-upgradeable.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 Beta 2.4.0.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2400beta/</link>
      <pubDate>Sat, 05 Mar 2016 10:41:15 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2400beta/</guid>
      <description>Good evening, everyone! Welcome to another REVOLUTION|2 update!
In this update, lots of fixes to physics and many bugs squashed like the little creepy things they are! Generally, all RotaryCraft, ElectriCraft, ReactorCraft, and ChromatiCraft blocks (including pipes), are no longer subject to physics. A number of other mods were also fixed in the pass. And we tested it thoroughly this time. Yay!
Additionally, we have a new update to RTG.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 Beta 2.3.0.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2300beta/</link>
      <pubDate>Sun, 28 Feb 2016 15:47:35 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2300beta/</guid>
      <description>Hello everyone!
Welcome to another fantastic release of REVOLUTION|2! This week&amp;rsquo;s update focuses mostly on integrating the latest and greatest v11 of Reika&amp;rsquo;s mods, which includes MANY fixes to known bugs and issues. Hooray for bugfixes and a BIG thanks to Reika for all his hard work!
There&amp;rsquo;s also been a huge pass on block physics. A lot more things won&amp;rsquo;t fall anymore. Yay! We&amp;rsquo;ve also managed to make the Rod of the Plentiful Mantle show all the ore again.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 - Beta 2.2.0.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2200beta/</link>
      <pubDate>Sun, 21 Feb 2016 11:12:15 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2200beta/</guid>
      <description>Hello everyone!
Welcome to another exciting release of REVOLUTION|2! We&amp;rsquo;ve got lots in store for you this update, including new mods, squashed bugs, and another chapter in the HQM book! Wheeeeee! You can&amp;rsquo;t contain the updates!
First up, we have an update to Realistic Terrain Generation, which will cause some unsightly chunk border issues when generating new chunks on an existing map. Other than aesthetics, worlds created with earlier versions of RTG are fully compatible with the new version.</description>
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    <item>
      <title>REVOLUTION|2 - Beta 2.1.3.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2130beta/</link>
      <pubDate>Sun, 07 Feb 2016 09:32:07 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2130beta/</guid>
      <description>Hello, everyone!
Welcome to REVOLUTION|2 Beta 2.1.3.0 &amp;ndash; the &amp;lsquo;Crusher&amp;rsquo; Update!
After a solid week of playtesting, we&amp;rsquo;ve gotten a lot of good feedback, and this update is chock full o&amp;rsquo; quality of life updates. In particular, we&amp;rsquo;ve switched from a blacklist approach to physics, to a whitelist approach. What this means is fewer blocks will fall unexpectedly. We&amp;rsquo;ve also increased the default strength of most blocks. In exchange, we&amp;rsquo;ve turned on slide physics.</description>
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    <item>
      <title>REVOLUTION|2 - Beta 2.1.2.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2120beta/</link>
      <pubDate>Wed, 03 Feb 2016 16:56:19 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2120beta/</guid>
      <description>Hello, everyone!
Fingers crossed that this will be the last stability update to REVOLUTION|2 for some time. This update squashes a lot of the outstanding issues with the pack, and in general, you should have a much more reliably-stable experience going forward.
As part of squashing all the instability, we&amp;rsquo;ve had to say a temporary goodbye to Galaxy Space. For one reason or another, it&amp;rsquo;s having identity issues. And as the mod only provides content post-Mars, I thought it safer to just remove it for now.</description>
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    <item>
      <title>REVOLUTION|2 - Beta 2.1.1.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2110beta/</link>
      <pubDate>Mon, 01 Feb 2016 21:29:51 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2110beta/</guid>
      <description>Hello everyone!
My apologies for the daily pack updates, but we&amp;rsquo;re going through a period of very rapid stabilization now that the beta period has started. Keep your fingers crossed that there won&amp;rsquo;t be too many more of these. :)
Server operators be sure to back up your /local folder and restore after the update to retain FTB Utilities settings
Changes  Reduced Blood Moon mob count by 33%, as many servers can&amp;rsquo;t handle the huge number of mob spawns.</description>
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    <item>
      <title>REVOLUTION|2 2.1.0.1 BETA Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2101beta/</link>
      <pubDate>Sun, 31 Jan 2016 20:34:01 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2101beta/</guid>
      <description>Hello everyone!
Patch 2.1.0.1 is just a tiny update to fix some various bugs reported today with the pack. No big changes. Move along. There&amp;rsquo;s nothing to see here.
As always, if your HQM quests are reset or otherwise altered, use /hqm edit  (with cheats enabled) to fix your book.
Bugs Squashed  Fixed the trigger quest for HQM Chapter 2, so you no longer need to hold an iron hoe to access them.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.1.0.0 BETA Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2100beta/</link>
      <pubDate>Sat, 30 Jan 2016 15:53:34 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2100beta/</guid>
      <description>Hello, everyone! Welcome to the REVOLUTION|2 Beta release!
It&amp;rsquo;s been a long, hard month of testing and preparing, but we&amp;rsquo;re finally ready to release the Beta of REVOLUTION|2. We still have more work to do, particularly in the HQM and mod-balance department; however, the pack is stable at this point, and any worlds you create (regardless of world type) should be compatible with new pack updates for a long time to come.</description>
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    <item>
      <title>REVOLUTION|2 2.0.3.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2030alpha/</link>
      <pubDate>Sat, 16 Jan 2016 10:08:56 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2030alpha/</guid>
      <description>Hello, everyone! Welcome to another exciting installment of REVOLUTION|2!
Working out a log of the reported bugs this week. I&amp;rsquo;m relatively confident this will be the last alpha (yay!), and that worlds created in the alpha with Biomes O&amp;rsquo; Plenty will be forward compatible with the beta. We&amp;rsquo;re still working out a couple of kinks with Realistic Terrain Generation, but I hope to have that sorted for the beta.</description>
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    <item>
      <title>10,000 Downloads!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/10kdownloads/</link>
      <pubDate>Sat, 16 Jan 2016 10:07:56 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/10kdownloads/</guid>
      <description>Only a little more than a couple of weeks after release, REVOLUTION|2 hit 10,000 downloads today! Thank you all for the downloads and keep enjoying the pack!
~Haggle1996</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.0.2.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2020alpha/</link>
      <pubDate>Fri, 08 Jan 2016 16:11:10 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2020alpha/</guid>
      <description>Hello, Everyone!
WARNING: This alpha is not 100% compatible with previous alpha builds. Expect sudden chunk borders and cut off terrain.
Welcome to what will hopefully be the very last alpha release of REVOLUTION|2. We&amp;rsquo;re still waiting on a couple of mod updates to settle down before we can officially label it a &amp;lsquo;beta&amp;rsquo; release and have stable worlds going forward. That said there&amp;rsquo;s a lot of new content in this pack, including quite a list of new and exciting mods.</description>
    </item>
    
    <item>
      <title>REVOLUTION|2 2.0.1.0 Update!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2010alpha/</link>
      <pubDate>Sun, 03 Jan 2016 19:15:49 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2010alpha/</guid>
      <description>Hello, Everyone!
I was hoping we&amp;rsquo;d have a new release of RTG today, so that I could get the Beta out the door, but it looks like we&amp;rsquo;re still waiting for that to drop. In the meantime, I&amp;rsquo;m pushing a new release of REVOLUTION|2 Alpha, with various bug fixes and updates.
Changes:  Removed Natura nether trees from eligible list of Dye Tree trunks
 Railcraft Village Workshops no longer spawn</description>
    </item>
    
    <item>
      <title>2500 Downloads!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/twentyfive/</link>
      <pubDate>Sun, 03 Jan 2016 11:45:20 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/twentyfive/</guid>
      <description>After just a few days, REVOLUTION|2 has already hit 2,500 downloads and is rising up the charts fast. Thank you all for the support and kind words. I&amp;rsquo;m extremely pleased with the stable state of the alpha &amp;ndash; the beta is on it&amp;rsquo;s way and should be here any day.</description>
    </item>
    
    <item>
      <title>Fifty Downloads!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/50downloads/</link>
      <pubDate>Thu, 31 Dec 2015 00:26:43 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/50downloads/</guid>
      <description>Only took an hour&amp;hellip;REVOLUTION|2 hit 50 downloads and is well on its way to 100 in a few more minutes! Thank you all for downloading, and I hope you enjoy the pack!
Just a piece of trivia: Revolution 2 has been played by more in the first 60 minutes of it&amp;rsquo;s existance than Revolution 1 did in it&amp;rsquo;s first week!
~Haggle1996</description>
    </item>
    
    <item>
      <title>Revolution|2 Alpha 1 on AT Launcher!</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/version2alpha1/</link>
      <pubDate>Sun, 27 Dec 2015 15:54:22 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/version2alpha1/</guid>
      <description>It&amp;rsquo;s happening! Revolution|2 Alpha 1 has been pushed to the AT Launcher, and should be appearing soon in your pack list. Revolution|2 is the continuation of the original Revolution pack on the AT Launcher. Hundreds of hours of development and testing have gone into making Revolution|2 a significantly new and exciting game, distinctly different from the original Revolution, while retaining the best aspects of the original. I’d like to take a moment here to thank all those that made the original Revolution spectacular (particularly Ieldra, SentinalH, CyanideX, DorinnB, Solego, and all of the pack testers on the development server.</description>
    </item>
    
    <item>
      <title>New Website</title>
      <link>http://haggle1996.github.io/RevolutionPack/post/2015-12-23-newwebsite/</link>
      <pubDate>Wed, 23 Dec 2015 13:24:22 -0700</pubDate>
      
      <guid>http://haggle1996.github.io/RevolutionPack/post/2015-12-23-newwebsite/</guid>
      <description>With the impending release of Revolution|2, I thought it would be a good time to launch the new website! Yay!
Content for Revolution 1, as well as many relevant pack links, can be accessed through the menu at the top right.
Content for version 2 will be posted soon.</description>
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