REVOLUTION|4 Gameplay Changes
This document and the pack are still very much a work in progress.
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Significant Gameplay Changes
- Difficulty ramps up the further you are from spawn.
Tips for Server Operators
- You may want to review the settings in CoroUtil_DynamicDifficulty.cfg to tweak difficulty scaling for your server.
Trivia
- Dead bodies can be removed by whacking them three times with a shovel.
Mod-specific changes
Electrical Age
- Sending power to other mods is disabled; e.g., you can’t use EA to power GT, RoC, etc.
Primitive Mobs
- Disabled natural spawning for dangerous mobs and reduced spawning for neutral mobs. Some of the mobs appear during invasions.
Random Things
- Disabled Spirit Binder.
- Spectre Armor, Spirit Key, and other Spirit tools are disabled.
- Enabled Hardcore Darkness
- Turned off blood moon red effects
Roguelike Dungeons
- Added a customized bunker theme
The Camping Mod
- Removed campgrounds from spawning.