Posts REVOLUTION|4 Gameplay Changes
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REVOLUTION|4 Gameplay Changes

REVOLUTION|4 Gameplay Changes

This document and the pack are still very much a work in progress.

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Significant Gameplay Changes

  • Difficulty ramps up the further you are from spawn.

Tips for Server Operators

  • You may want to review the settings in CoroUtil_DynamicDifficulty.cfg to tweak difficulty scaling for your server.

Trivia

  • Dead bodies can be removed by whacking them three times with a shovel.

Mod-specific changes

Electrical Age

  • Sending power to other mods is disabled; e.g., you can’t use EA to power GT, RoC, etc.

Primitive Mobs

  • Disabled natural spawning for dangerous mobs and reduced spawning for neutral mobs. Some of the mobs appear during invasions.

Random Things

  • Disabled Spirit Binder.
  • Spectre Armor, Spirit Key, and other Spirit tools are disabled.
  • Enabled Hardcore Darkness
  • Turned off blood moon red effects

Roguelike Dungeons

  • Added a customized bunker theme

The Camping Mod

  • Removed campgrounds from spawning.
This post is licensed under CC BY 4.0 by the author.