REVOLUTION|1 - Gameplay Changes

Updated for v1.0.9.9

This page outlines the various game play changes to individual mods. There are quite a few and most can be found in NEI. If you can’t find or create your favorite recipe, this page is your last stop before logging an issue in the tracker.

General changes

  • Early game RF power is best provided through RotaryCraft’s Rotational Dynamo
  • You will need steel and RotaryCraft HSLA Steel in quantity.
  • Ore generates in large but rare veins. It may take a bit longer to find iron, but its not uncommon to get 100 ore from one vein.
  • Most machines require steel (plates, blocks, or ingots), RotaryCraft HSLA Steel, or both.
  • A number of key mod components are made on the BuildCraft Assembly Table

Ore Gen Chart courtesy Nathan Roberts REVOLUTION|1 Ore Chart

Apple & Milk & Tea

  • WipeBox doesn’t create infinite paper
  • Princess clams do not spawn
  • Princess clam charms are not craftable
  • Renamed all cassis fruit tarts to Cassie’s Fruit Tarts, in honor of one of our sponsors

Applied Energistics

  • Certus Quartz spawns in medium, rare veins above y-level 50
  • Charged Certus Quartz can be found in small quantities inside Certus Quartz Veins
  • RotaryCraft shaft power is approximately 4x more effective than RF for powering AE systems (yes, the Energy Acceptor accepts direct shaft power)
  • Applied Energistics generally requires 4x more power than default
  • Recipes generally require steel or steel plates for crafting instead of iron

Better Sleeping

  • You no longer lose hunger while sleeping
  • You lose slightly more energy than default doing activities (running, jumping, etc.); this prevents the dreaded ‘you’re not tired’ when it’s night.

Botania

  • Mana Flux Field is disabled
  • Passive flowers despawn after 24000 ticks
  • Orechid cannot be crafted (and only produces Emeralds when cheated in)
  • Orechid Ignem cannot be crafted
  • Mana cookie is removed

BuildCraft

  • Engine recipes now require thermal plates (made in a rolling mill)
  • Quarry requires a bedrock pick and heat ray – you’ll need Tungsten before you can make it
  • A number of recipes from other mods are now crafted on the assembly table
  • Refinery has been removed – use Immersive Engineerings refinery or Buildcraft Additions

BuildCraft Additions

  • Raw plates are now created in the RailCraft Rolling Machine

ChromatiCraft

  • Wisps in Rainbow Forests can hurt you
  • The Ender Dragon will respawn shortly after being killed
  • Rainbow Forest biomes do not spread when planting rainbow trees

ElectricalCraft

  • Fluorite ore spawns in scattered veins around y-level 35
  • Cadmium spawn in largish veins around y-level

Ender IO

  • Hard machine recipes are turned on
  • Machine casing requires steel
  • Stirling Engine requires thermal plates
  • Capacitors are created on the BuildCraft Assembly Table
  • Conduit RF capacities have been reduced to match other forms of RF transportation
  • Aluminum Brass can now be made in the alloy smelter

Enhanced Portals

  • Now requires steel instead of iron

ExtraUtilities

  • Magnum torch disabled
  • Angel Ring disabled
  • Ender Lilies can only be found in the End
  • Ender Quarry requires a bedrock pick and heat ray to construct.
  • Cannot build watering can
  • All transfer pipes and nodes are disabled
  • All generators are disabled
  • Drum requires steel plates
  • Blackout Curtains have an alternate recipe

Forestry

  • Disabled Ore Gen
  • Forestry engines are disabled
  • Adventurers bags are renamed Ammo Bags (both sizes). They can hold Stefinus 3D guns ammo

Galacticraft

  • Most, but not all ores spawn on the moon. In particular, ReactorCraft ores are extremely plentiful.
  • Many ores now spawn on Mars.
  • Converting Galacticraft power to RF is 66% less effecient.
  • Consuming RF power by Galacticraft machines suffers no penalty.
  • Consuming Mekanism power suffers no penalty.
  • Refinery is removed – use Immersive Engineering or BuildCraft Additions refinery to make fuel
  • Oxygen mask has a slightly different crafting pattern
  • Coal generator has been removed

GardenStuff

  • Fixed all lattice recipes so they don’t collide with other mods

Heacrumbs

  • Baarbra no longer spawns (TPS heavy)
  • Reduced spawn probability and group size
  • Added Revolution Pack celebrities

Hunger Overhaul

  • Many tweaks to the difficulty of Hunger Overhaul, generally making it somewhat easier than the default configs.
  • Plant growth rates are halved instead of quartered.
  • Default food values are halved instead of quartered.
  • Food stack size is left at the default 64
  • Increased the time it takes to heal
  • Increased the minimum hunger to heal to 18 (9 shanks - up from 3.5 shanks). This is due to a ChromatiCraft balance issue in v7 and will be changed in the future.
  • Constant hunger loss is disabled
  • It takes much longer to starve to death
  • You drain food faster when you are healing
  • You respawn with 1/6th your full health
  • Difficulty level scales hunger rates 50% more

Iguana Tinker Tweaks

  • Vanilla tools can only be used for crafting
  • Autosmelt enchant has been removed from enchants given by levelling
  • Osmium requires an ardite pickaxe or better

Immersive Engineering

  • Power cables transfer power at the same rate as other mods
  • Diesel generator output has been reduced to 1440RF/t (from 4096RF/t)
  • The excavator only requires 1440RF/t instead of 4096RF/t
  • Revolver shares parts with Stefinus 3D Guns mod

JABBA

  • Removed Diamond Dolly

Mekanism

  • Mekanism generators produce RF at a 66% penalty (Mekanism and Galacticraft machines are not affected).
  • Mekanism machines consume RF with no penalty
  • Osmium requires ardite pickaxe or better
  • Osmium spawns in large, rare veins above y-level 35
  • Robit requires bedrock ingot
  • Circuits are now made on the BuildCraft Assembly Table
  • Portable tank now uses steel plates

OpenBlocks

  • Sonic glasses have an alternative recipe
  • Tanks are now more expensive
  • Luggage is removed

Open Modular Turrets

  • Power requirements for turrets are increased by 10x
  • Turrets cannot attack players

Plant Mega Pack

  • Added plants to missing biomes
  • Bamboo grows significantly slower

Pressure Pipes

  • Generally, everything requires steel plates instead of iron ingots

RailCraft

  • Removed poor ores
  • Removed Steel armor and tools
  • Engines require plates based on tier (iron, steel) as well as thermal plates

RandomThings

  • Disabled Spirit Binder
  • SpectreArmor is disabled
  • Can sleep through Blood Moons
  • Blood moons occur every night unless otherwise thwarted
  • All blood-moon related visual effects are turned off, except for the red moon.
  • Minimum range for spawns during a blood moon is increased to 24 blocks (from 3).
  • Monsters spawn slowly when a blood moon starts, instead of all at once.

ReactorCraft

  • All ReactorCraft ores spawn generously on the moon; the following changes are to the overworld:
  • Magnetite spawns in large, rare veins above y-level 64
  • Calcite spawns uniformly between y-level 30 and 80
  • All fluorites spawn between y-level 28 and 35
  • Cadmium and Indium spawn in small, rare veins between y-level 10 and 25
  • Pitchblend spawns inside Redstone veins
  • Thorite spawns in the nether in large veins above y-level 10

Spice O’ Life

  • Previously-eaten foods are even less nutritious
  • Food history increased to 12 items

Stefinus 3D Guns

  • Ammo now stacks (stack size depends on ammo type)
  • Added guns and ammo to loot chests
  • Recipes generally require steel or steel plates instead of iron

Thermal Foundation

  • All thermal foundation armor and tools are removed (copper, tin, etc)
  • Copper spawns in surface seams as well as veins above y-level 45
  • Tin spawn in nodes between y-level 20 and 48
  • Silver spawns in nodes between y-level 5 and 30
  • Lead spawns in nodes between y-level 18 and 42
  • Nickel spawns in small nodes between y-level 5 and 20
  • Platinum spawns in small nodes between y-level 16 and 28
  • Aluminum spawns in common veins above y-level 55

Tinker’s Construct

  • Unified ore so that the Smeltery produces RotaryCraft equivalents where possible (copper, tin, aluminum, silver)
  • Ore Berries are turned off
  • You can no longer smelt golden apples in the smeltery for insane amounts of gold

Twilight Forest

  • Random ore gen has been disabled (non-TF ores)
  • Emeralds spawn in large, rare veins in this dimension
  • Disabled uncrafting table

Vanilla

  • Coal spawn in high seams above y-level 95.
  • Iron spawns in large, rare veins above y-level 24
  • Gold spawns in large, rare veins above y-level 24
  • Redstone spawns in large, rare veins above y-level 2
  • Diamonds spawn in small rare veins below lava
  • Lapis spawns in large, rare veins above y-level 10
  • All Vanilla metal armor can no longer be crafted (diamond, iron, golden)
  • Cauldron requires steel plates
  • Bucket requires steel plates
  • Hopper requires steel plates

Void Monster

  • Void monster doesn’t spawn in The End, Spectral World, Deep Dark, and The Last Millenium
  • Iron bars require HSLA Steel shafts in a RailCraft Rolling Machine
  • Anvil requires HSLA Blocks

Zombie Awareness

  • Zombies are not attracted to light or sound
  • Extra zombies spawn on the surface
  • Removed the chance for baby zombies to spawn
  • Zombies do not summon help

Haggle1996

Curator of the Revolution Pack and Patron of the Gaming Arts